An Order interaction presents a set of choices to the candidate for the purpose of placing them in an order dictated by the prompt.
Example
This article explains how to construct the following sample item:

Creating an Order Interaction
- In the item editor, add an Order interaction type, located in the Extra tab.
- Add content to your stem prompt (ex: "Order the following wars in chronological order.").
- Create multiple tokens for the candidate to order in the field labeled Tokens for Ordering. You can do this by entering the token [1] and clicking Add Text [2].
Specifying Correct Order
In the field labeled Ordered Response, click Select Token to Add and choose the token number that should be first [1]. In this case, choose Token 4 (King Philip's War).

Continue adding correctly ordered responses in the following order:
- Token 5 (T5) Pontiac's Rebellion
- Token 2 (T2) Black Hawk War
- Token 3 (T3) World War I
- Token 1 (T1) Cold War
Here is what the item editor should look like after completing the item:

Customizing
By default, an ordered interaction:
- shows tokens vertically
- includes no random shuffling
- requires all tokens to be used
- gives 0 points if all the tokens are not in the correct order, or x points where x is the number of tokens in correct order.
Click Customize to make any changes using the dialog that appears:

Make changes to the following options, as needed:
- Orientation - Change to "H" to present the tokens horizontally. For example:

- Shuffle - Change to "Yes" if you want to randomize the order of the response tokens whenever they are presented to a candidate. (Previewing the item does not exhibit the shuffling, but the shuffle option exports as a flag to QTI.)
- Min and Max - Enter values in these fields if you want to force the candidate to select a minimum number of tokens or a maximum number of tokens in order for scoring to occur. For example, if you set "Min" to 3, the candidate must put at least 3 tokens in order before scoring occurs.
- Min Score and Max Score - Enter values in these fields to set minimum or maximum values for the score. For example, if you set "Min Score" to 3 and "Max Score" to 5, the score is at least 3 (no matter how many tokens are in the correct order); the score is x points, where x is the number of tokens in correct order, but x cannot be more than 5.
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Creating an Order Item (2m 12s)